The Advanced Diploma in Music Production and Sound Engineering is an intensive one year programme which is taught across a one-year period. The course is then divided into three terms, with each term building on the knowledge and skills you learnt in the previous term.
Using our progressive continuous learning method each module will cover historical and theoretical content alongside practical and technical skills so you develop a rounded knowledge and skill set within each area.
The breadth of the course means that alongside learning what equipment, techniques and microphones to use you also learn why you use them. This will help you develop your own expertise and understanding of how to create different sounds and effects.
Within the diploma we cover all of the following subject areas:
Acoustics, Computing, Copyright and Legal issues, Digital Audio Technology, Electronics and Analogue Equipment, General Music Business (Publishing & Marketing), Management Skills, Mastering, Microphones, Mixing and Critical Listening, Music Theory and Production, Production, Recording, Sound Theory, Studio Equipment and Signal Processing, Studio Etiquette and Musicianship.
Below you can browse through the three terms and see a more detailed breakdown of modules and these subject areas for each term.
These are the learning outcomes for this subject area.
You will be able to:
• Interpret live sound ‘riders’;
• ‘Spec’ small live sound events;
• Recall system ‘tuning’ and delay setting procedures;
• Recall fundamental concepts relating to stagecraft, e.g. backline, cabling, ‘miking’, etc.
• Assess monitor mixing strategies;
• Assess F.O.H. mixing strategies;
• Set equipment up for the recording of live concerts;
• Recognise the potential use of programming languages in music production;
• Recall basic objects of Max MSP;
• Create patches using Max MSP;
• Use Max MSP to process MIDI messages;
• Use Max MSP to process audio files;
• Time align recorded performances (including dialogue);
• Select appropriate pitch correction techniques for given tasks;
• Apply advanced pitch correction to recorded materials;
• Appraise the qualities of commercial remixes;
• Devise strategies for the remixing of commercial tracks;
• Remix commercial tracks;
• Devise strategies for the restoration of audio materials;
• De-clip, de-click and de-hum audio materials;
• Restore audio materials using spectral repair techniques;Appraise the quality of mastering applied to audio materials.;
• Recognise the tools used for the mastering of audio content;
• Utilise the tools commonly used for the mastering of audio content;